Busting the 5 Most Common Android Myths – You will be Surprised and Shocked!

Posted Under: Android

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If you have been active in the domain of mobile apps development, you will be well aware of the many myths doing the rounds. These are myths that pertain to the various mobile operating systems like android, iOS; they also related to the various methods and techniques that are employed for developing cutting edge apps. The problem with some of these myths is that many a times they interfere with the thinking of developers leading to avoidable mistakes in apps development.

Take the case of Android for instance; there are plenty of myths surrounding this mobile OS, some of them are downright funny, while there are others that are quite serious. It’s the latter that we need to be worried about as these are the ones that many developers believe are the real deal. That’s because many of these myths actually make some sort of twisted sense, and developers are taken in by them.

The purpose of this article is to bust a few common android myths that have the potential to put the brakes on seamless app development for the Android.

Myth 1: Device Fragmentation makes it Much Harder to Build Android Apps

android device fragmentation

Truth: The rate at which new Android devices are released is staggering. Its market share continues to go northwards and this does present a bit of a problem to developers. They have to build apps that function seamlessly on all the Android devices available on the market, irrespective of their differing screen sizes and operating systems. This has given rise to the myth that developing apps for a fragmented Android market is an absolute chore. And this gives rise to another myth that’s its far better to develop iOS apps rather than racking your brains to come up with an app that functions optimally on the varying screen sizes, configurations and operating systems of Android devices.

The time has come to bust this myth. Google’s Android OS, and we are talking about the mobile OS in its entirety covering all its versions, was always developed as an adaptive operating system. Through its various versions and updates, Android has only got better at tackling the fragmentation problems, and it will continue to do so in the future as well. The fact is developers shouldn’t pin the blame for being unable to come up with scalable apps on Google or the Android system but on their own skill sets. If you are able to develop the Android app really well, it will scale optimally on all kinds of devices, and if you don’t, it won’t.

And for those who say that iOS is better to work with because you don’t face such problems, here’s the bitter truth: You will face the same challenges in iOS app development as well, because you want an app to work well on the iPhone 4 and the improved screen resolution of iPhone 5. So, don’t blame the system; Google offers you every feature in the book to make your app is as adaptive as possible, and you must learn to use them well.

Do not allow device fragmentation to get you down. You can still come up with cutting edge apps that perform seamlessly on all Android devices.

Myth 2: Android isn’t as Fluid as the iOS

Truth: The lack of smoothness of Android has always been the topic of discussion. There is a myth going around, which in some ways is spread by passionate iOS supporters, that Android can never be as smooth as iOS. And what’s more, implementing fluid interfaces on iOS is much simpler. There is a belief that because rendering in iOS is in a dedicated thread and is given top priority, the UI is smoother; on Android it happens as a main thread and is given normal priority and therefore the tendency of the app UI to stutter. But this is a myth.

Here again, the reason is not some limitation in the Android OS, but the lack of knowledge about Android in developers who believe this myth. Here’s the truth – Android apps can be as fluid and smooth as iOS apps. There is nothing limiting in the UI rendering of Android and the Ice Cream Sandwich and Jelly Bean are quite smooth. As a developer, you need to ensure that you are fully aware of threading and rendering architecture of the Android system before you get started on developing your app.  If you do that and you get your fundamentals right, there is no doubt, you will be able to develop an app with a UI that’s smooth as silk.

Myth 3: Android isn’t the Right Choice for Game Development

android game development

Truth: This is a myth that is not just believed by developers but also clients who want to develop game apps. They believe in the inability of the Android to act as good gaming platform to such an extent that they first develop games for the iPhone and/or the iPad and only if they become popular on these devices, they target Android. I am not sure how and when this myth came about, but there is no truth to the superiority of the iOS as an OS that ensures the development of popular games.

Android can help you develop games with some amazing and imaginative gameplay as well. In fact Google is constantly coming up with resources that allow game developers to up the ante. For e.g. it’s just come up with the Google Play Games App that helps create and operate multiplayer games for mobile. Also, its newest OS update the Android 4.3, has plenty of gaming enhancements that take the gaming experience to another level.

So don’t think of Android as a ‘bad’ OS for games development. It’s as good, if not better than the best in business.

Myth 4: To Develop an App for Android is Far More Profitable

profitable android development

Truth: This myth is related to the thinking of developers and their clients. There is no harm in monetizing an app, but to make monetization the sole criteria for developing an app is wrong. The fact that Android has an 80% global market share prompts developers and clients to focus their attention on Android while developing apps. This isn’t the wrong way to zero in on a mobile OS of choice, but it’s the wrong way of going about developing an app. The problem with this sort of thinking is you begin to believe that all you need to do is develop an app for Android and it will have instant popularity because of its huge and ever growing market share.

But here’s another fact for your consumption – While Google Play has the most downloads, the App Store generates more revenues. This means the market share of a particular OS has no bearing on whether your will generate more revenue from your app or not. It’s the quality of the app and whether it satisfies the expectation of its target market that determines its success and not whether it’s developed on the Android or iOS.

Myth 5: Android is the Future and not iOS

Truth: We are sure there are plenty of Android enthusiasts who can give plenty of reasons both real and imagined that prove why Android will be THE mobile OS of the future as far as adoption is concerned. The truth is that in spite of the Android’s burgeoning market share, the iOS is still going great guns. Apple isn’t a tech giant that’s going to chicken out. As things stand, the competition is neck and neck and Apple will have a few surprises in store for its users and shocks for Android supporters. The point is, there is no harm in supporting a mobile OS and becoming an expert at it, but this doesn’t mean you should completely ignore its competitors.

Saying Android is the future of mobile apps development is not necessarily a bad thing, but believing it to be a truism is a myth that needs to be busted. There is still a long way to go before the battle will be won either by Android or iOS.

We have picked just a few myths from the numerous myths going around about the Android. As a developer, it’s important that you are able to sift the truth from the myths if you want to improve your chances of developing a high performance Android app. If you continue to believe the myths, your app development might not be as successful as you hoped it would be.

Posted by : Abhishek Agarwal Date : August 21, 2013

Abhishek Agarwal is Co-founder and CEO of Rightway Solution and Leads Business Development and Marketing Initiatives.


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